-
Recent Posts
The Twitch Stream
Archives
- March 2023
- April 2022
- March 2020
- February 2020
- April 2019
- March 2019
- April 2018
- March 2017
- November 2016
- October 2016
- September 2016
- August 2016
- June 2016
- April 2016
- February 2016
- January 2016
- October 2015
- August 2015
- June 2015
- April 2015
- March 2015
- January 2015
- December 2014
- November 2014
- October 2014
- September 2014
- August 2014
- July 2014
- June 2014
- May 2014
-
Recent Posts
Recent Comments
- PAX East 2023: Day Two | Beat That Backlog on PAX East 2023: Day One
- Eric Taylor on About
- Gal Jerman on About
- Matthew on PAX East 2020: Day One
- Chris on PAX East 2020: Day One
Archives
- March 2023
- April 2022
- March 2020
- February 2020
- April 2019
- March 2019
- April 2018
- March 2017
- November 2016
- October 2016
- September 2016
- August 2016
- June 2016
- April 2016
- February 2016
- January 2016
- October 2015
- August 2015
- June 2015
- April 2015
- March 2015
- January 2015
- December 2014
- November 2014
- October 2014
- September 2014
- August 2014
- July 2014
- June 2014
- May 2014
Categories
Meta
Tag Archives: progress report
Jurassic Park: Childhood Trauma In a Cartridge
It’s hard to find anyone that takes licensed titles seriously these days. With a couple of noteworthy exceptions (Spider Man 2, Goldeneye 007), they’re almost always poorly made cash-ins accompanying some movie or television show. Nevertheless, during the late 80s … Continue reading
The Gears of War trilogy: Instant Fun, Just Add Friends
I hope you’ll forgive the laziness of critiquing an entire series of games in a single review, but I didn’t feel compelled (read: motivated enough) to analyze my thoughts on each game in separate posts. Over the last weekend I … Continue reading
Posted in Reviews
Tagged backlog, co-op, console, controller, epic games, gears of war, microsft, progress report, xbox 360
Comments Off on The Gears of War trilogy: Instant Fun, Just Add Friends
Scribblenauts: Helicopter and a Rope
I am a grumpy, old gamer who lacks any sort of imagination. Well, at least that’s what I felt like playing Scribblenauts. I bought Scribblenauts on its launch day, deliberately visiting a GameStop just to pick it up despite a lifelong proclivity … Continue reading
Posted in Reviews
Tagged backlog, beaten, ds, nintendo, progress report, scribblenauts, stylus, warner bros, wb
1 Comment
Legend of Zelda: Oracle of Seasons – Damn It Feels Good to Be Playing Zelda Again
Oracle of Seasons was a game my brother and I got for a long car trip one day when we were kids. I can’t say I remembered much about the game except I know we got pretty far in it, … Continue reading
Posted in Lets Plays
Tagged backlog, beaten, capcom, gameboy, nintendo, oracle of seasons, progress report, zelda
Comments Off on Legend of Zelda: Oracle of Seasons – Damn It Feels Good to Be Playing Zelda Again
Let’s Play: Super Meat Boy Part 3
Patience certainly has its rewards. After hours of hard work and sacrifice, Andrew and I finally beat Super Meat Boy. While both of us had a hell of a good time playing through the game, I don’t think either of … Continue reading
Posted in Lets Plays, Reviews
Tagged Andrew Banks, backlog, beaten, Let's Play, PC, platform, progress report, steam, Super Meat Boy, video, YouTube
Comments Off on Let’s Play: Super Meat Boy Part 3
Review: Burnout Paradise
To me, racing games fall into one of two categories: uber-realistic racing simulators like Forza, Gran Turismo, and Need for Speed, or their fictional arcade counterparts like Mario Kart, F-Zero, and Cruisin’ USA. I don’t necessarily feel worthy (for lack of a better word) to play … Continue reading
Review: Mirror’s Edge
Geeze, a week without a single post? Yes, it’s been a busy time for me lately, but thankfully I’ve been in the middle of beating two (yes, two!) games, and I just finished up one of them. Earlier this week I … Continue reading
Posted in Reviews
Tagged beaten, DICE, ea, humble bundle, mirrors edge, origin, parkour, PC, platform, progress report
1 Comment
Review: Call of Duty – Black Ops
I put some heavy playtime into Call of Duty: Black Ops on Thursday, but didn’t get the chance to write anything up for it then. I made it to about three levels from the end of the game before putting … Continue reading
Posted in Reviews
Tagged beaten, black ops, call of duty, console, first person shooter, progress report, treyarch, xbox 360, zombies
Comments Off on Review: Call of Duty – Black Ops
Progress Report: Call of Duty – Black Ops
I’ve been getting a little tired of staring at my computer monitor lately (and sitting in my uncomfortable wooden desk chair), and I noticed that the consoles hadn’t been getting much love lately. Therefore, I decided that it was time … Continue reading
Posted in Reviews
Tagged black ops, call of duty, first person shooter, fps, progress report, xbox 360
Comments Off on Progress Report: Call of Duty – Black Ops
Progress Report: Hard Reset
Today is Sunday, which means two things: a new Game of Thrones episode, and some down time to get some gaming done. For my first progress report I’ll naturally be jumping into a game I’m already in the middle of playing. I received Hard … Continue reading
Posted in Reviews
Tagged hard reset, humble bundle, progress report, steam, system shock 2
Comments Off on Progress Report: Hard Reset