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Tag Archives: beaten
Mario is Missing: Mario Meets Edutainment
My generation’s baptism into the bizarre world of ‘edutainment’ came with our school-mandated curriculum of the Oregon Trail series. Sure, it was supposed teach you about pioneers, but the designers made a crucial mistake – it was actually fun as hell to play. This basically guaranteed two … Continue reading
Posted in Reviews
Tagged backlog, beaten, console, controller, edutainment, mario, nintendo, oregon trail, snes
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Perfect Dark: The Swan Song of the Nintendo 64
In the beginning, there was Goldeneye 007, and it was good. The year was 1997, and console shooters were formless and empty. Thus Rare said “Let there be objectives.” And so it was. And Rare blessed the players with free … Continue reading
Papers, Please: Gaming Satire at Its Absolute Finest
I’ve occasionally heard the argument that it’s impossible to make a game about an ordinary person. An exceptional plot, they say, demands an exceptional protagonist. Somehow he or she must be special. Maybe he’s all-powerful, or maybe she’s exceptionally brave. Maybe he’s simply … Continue reading
Posted in Reviews
Tagged arstotzka, beaten, beaurocrat, indie, papers please, PC, satire, steam
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Pilotwings: Super Nintendo à la Mode 7
Back in 1990, Nintendo released three first-party titles for the launch of its fledgling SNES console. The first two were Super Mario World and F-Zero, two Nintendo classics that would go on to become iconic entries in Nintendo’s line of flagship … Continue reading
Scribblenauts: Helicopter and a Rope
I am a grumpy, old gamer who lacks any sort of imagination. Well, at least that’s what I felt like playing Scribblenauts. I bought Scribblenauts on its launch day, deliberately visiting a GameStop just to pick it up despite a lifelong proclivity … Continue reading
Posted in Reviews
Tagged backlog, beaten, ds, nintendo, progress report, scribblenauts, stylus, warner bros, wb
1 Comment
Legend of Zelda: Oracle of Seasons – Damn It Feels Good to Be Playing Zelda Again
Oracle of Seasons was a game my brother and I got for a long car trip one day when we were kids. I can’t say I remembered much about the game except I know we got pretty far in it, … Continue reading
Posted in Lets Plays
Tagged backlog, beaten, capcom, gameboy, nintendo, oracle of seasons, progress report, zelda
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Let’s Play: Super Meat Boy Part 3
Patience certainly has its rewards. After hours of hard work and sacrifice, Andrew and I finally beat Super Meat Boy. While both of us had a hell of a good time playing through the game, I don’t think either of … Continue reading
Posted in Lets Plays, Reviews
Tagged Andrew Banks, backlog, beaten, Let's Play, PC, platform, progress report, steam, Super Meat Boy, video, YouTube
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Review: Burnout Paradise
To me, racing games fall into one of two categories: uber-realistic racing simulators like Forza, Gran Turismo, and Need for Speed, or their fictional arcade counterparts like Mario Kart, F-Zero, and Cruisin’ USA. I don’t necessarily feel worthy (for lack of a better word) to play … Continue reading
Review: Mirror’s Edge
Geeze, a week without a single post? Yes, it’s been a busy time for me lately, but thankfully I’ve been in the middle of beating two (yes, two!) games, and I just finished up one of them. Earlier this week I … Continue reading
Posted in Reviews
Tagged beaten, DICE, ea, humble bundle, mirrors edge, origin, parkour, PC, platform, progress report
1 Comment
Review: Call of Duty – Black Ops
I put some heavy playtime into Call of Duty: Black Ops on Thursday, but didn’t get the chance to write anything up for it then. I made it to about three levels from the end of the game before putting … Continue reading
Posted in Reviews
Tagged beaten, black ops, call of duty, console, first person shooter, progress report, treyarch, xbox 360, zombies
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